eslogo.png

On the exam in the course DAT157 - Designing User Experiences at Chalmers University of Technology, everyone had the assignment to individually design a high-fidelity prototype that makes the user experiences two or more specific emotions. I chose pride and shame.

My project Earth Seed is an automated greenhouse in miniature which is located in company's departments. The greenhouses are connected with sensors such as humidity, temperature, air circulation and UV light. The greenhouses only take care of themselves if the employees are kind to the environment, e.g take the bike instead of car to work, eat vegetarian rather than meat-based foods, buy organic coffee etc. If the employees of the specific department aren't living sustainably, the greenhouse will eventually die which will increase their feeling of shame.

PHASE 1: RESEARCH

spotify.JPG

TEXT PLACEHOLDER

​TEXT PLACEHOLDER

PHASE 2: REQUIREMENTS

​TEXT PLACEHOLDER

spotify2.JPG

​TEXT PLACEHOLDER

PHASE 3: IDEATION

spotify3.JPG

​TEXT PLACEHOLDER

A low-fidelity prototype of Spotify for KIds.

PHASE 4: EVALUATION

​TEXT PLACEHOLDER

spotify4.JPG

​TEXT PLACEHOLDER

PHASE 5: FINAL RESULT

​TEXT PLACEHOLDER